![]() If ] thenįor me X-Plane is working with Vulkan after deleting just these 2 i386 files under ~/.local/share/vulkan/implicit_layer.d: Rm ~/.local/share/vulkan/implicit_layer.d/* Maybe try this script and see if it works for you with the native Linux version of the game: Saw someone mention the files in that folder causing issues. Steamoverlayvulkanlayer.so: wrong ELF class: ELFCLASS32 Quoting: Xaero_Vincent Quoting: knroWith NVidia latest drivers here but getting Vulkan Error! They do have a quick overview of rendering options to help you in the below video: This is different to X-Plane 11.40, which compiled shaders as you went which resulted in stuttering which this will prevent. The advise you to "get a beverage appropriate to the time of day and let the sim load". When starting with Vulkan for the first time, it might take a little while to load as it compiles new shaders. ![]() To run with Vulkan, there's a new checkbox in the rendering settings screen, you will need to restart after doing it. On the NVIDIA side you need at least driver version 440.26 but Mesa version for AMD was not mentioned (Intel seems not supported). For the Linux version any Linux distribution that can run recent GPU drivers should be fine, with any somewhat recent GPU that supports Vulkan. X-Plane 11 is a very highly rated flight simulation game and Laminar Research have been working on advancing the graphics side of it, with a first Beta out for the next version with Vulkan support.Īnnounced on their official blog yesterday, Laminar mentioned that had 50+ third-party developers do plenty of private testing for them but as this is the first public Beta it will likely have some issues. ![]()
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